Saturday, 25 October 2025

Battle Report: 40k 3rd Necrons vs Iron Warriors

 Hello Folks,

Today was 40k say again at Fandom. This week we have Necrons vs Iron Warriors in Bunker Assault. Who will be the most metal??

My goal today was to test out not taking the res orb.



Forgot to take pictures turn 1, but as you can see necrons advancing in line blasting bunkers with gauss fire. Mostly on the right flank but 1 necron lord used veil of darkness to teleport himself and sone immortals to press the far side.

Some missile boys in the tall tower taking out pariahs and we can't have that.


Raptors drop in behind sine Warriors and tanks roll on.


Necrons shooting does heavy damage to the raptors, immortals get the missile guys.


Iron turn, raptors charge and and kill a few Warriors. In the center concentrated fire kills my other lords pariah guards and puts a wound on him.


Raptor decides to hit and run, immortals try to kill the devastator but no luck, their lord warps back to pick up the warriors. My warscythe lord charges the demon prince, sadly only doing 2 wounds and tack8ng 1 i think?


Obliterators join the prince vs lord fight. Demon prince goes first, whiffs. Lord also whiff, obliterators pound him into the dirt.

We had another turn but nothing really major happens, the scars get killed I guess.

Points wise I get 450 for killing buckets, Iron warriors end up 20 points ahead! We calk the a draw.

Very good game.

Fir those counting 14 necrons didn't get to use well be back that would have with the orb, but it seems more fun this way as you can play different. I took a phyclatert thou which us crazy with no orb!

Thanks;
Mike







Monday, 20 October 2025

Tournament Report - Saga Battle of 5 Bridges

 Hello All,

Attend a Saga tournament this past weekend so of course have to do the usual battle reports. I took Skraelings, 4 units of warriors and 2 of levy.

Game 1: vs Romans in Desecration


First game, fighting the romans. Have to murder and destroy enemy objectives to uo your max score.


Turn 1 a few shots here and there some moving but not much action.


More advancing brought out the beaver Totem on my warriors hoping for big attacks next turn.


Of course the rimans the attack that unit.


More warriors pressing in with elk Totem. Rerolling defense must ge good.


A fair amount of trading back and forth, but the romans are doing much better passing saves for objectives!

In the end I can only get 1 desecration. Score was like 19 to 16 or something i forget but pretty close!


Game 2: Bridge Crossing vs Caroligians


Time to cross bridges. Turn 1 the enemy advances a bit.


I put up dome puma and beaver cards, but no other dice to do anything.


Carlogians attack on the right doing good damage, right away costing me a dice.


Remaining archers get eagle Totem and fo some good damage. On the right I advance but no dice to press an attack.


Cav and the merc unit on the right pretty much gut my dice. Made a mistake getting near the mercy, also spent their fatigues letting them go wild.

 
We kept playing but skraeling resistance was put down by then, to few dice to really fight back. Mostly cleaed up but almost got 2 guys accross, hah.

Obviously crushing defeat, 40something to 0?


Game 3: vs Romans in Capture?


Skraeling and romans arrays for battle, 3 points in the middle to capture.


Skraelings advance slow romans do not. BTW where are the Anglo Dane players, what's with all this Cav! Any way major damage to the levy.


But I hit back hard on the warriors, bad dice made me put eagle on some javelin guys but it was okish.


The romans have a strong dislike for arrows it seems. But getting some kills in.


Warlord dies. The skraeling warlord being armor 4(4) for no reason is the only part of thos that really bothers me. Anyway we crush the romans right flank in revenge.


Missing the last picture, but we ended up with like half a  dozen guys left each side.

Victory wise the mathematics phase put ot at 44-37 for the romans or something like that.

Few pics of other games:






Anyway for fun tournament great scenario selection, enjoyed all the games look forward to the next one.

On the Skraeling I don't think they are very good, to slow to fight the top contenders,and the warlord sucking it not great. But still fun to try something different and mess around. Not my style to be sure maybe someone can do better!


Thanks;

Mike




Thursday, 9 October 2025

Battle Report - Bolt Action

 Hello Folks,

This past weekend was a club day, got another game of bolt action. British 8th army vs Germans.

Rolled for mission and got:

Seek and destroy

Quarters

Meeting engagement


So murder with troops deploying turn 1 in opposite table quarters.



Here's the end of turn 1, just units moving on really not much shooting. 25lber on the hill, 2lber anti-tank gun looking down the road, infantry spreading out.


Lucky shot from my Artillery took out a German gun almost right away. On the right flank I advanced a squad into a house. On the left I had 2 been carries bring up some small vet squads. That went badly... 1 squad got a FUBAR and ran off the table.


Turn 3 various moving around and shooting. Right flank guys in the house defending against 2 German squads behind the hill. Moving another squad to the fence to support the vets. My crusader git bombed by German Artillery fire and was immobilized, and my humbler was forced back as well.


Turn 4 no huge changes, smaller units on each side are getting killed off, pretty even so far. But German Artillery is now ranged in on my fence guys.


Those fence guys failed to move due to pins and got flattened. With my vets being lost as well things are becoming bad.


In the end the Germans scored a solid victory. I dint think the Artillery platoon is worth it vs mortars and machine guns, but gun to see the models. Hopefully will gave some SAS jeeps painted for next time!

Either wag looking forward to the next bolt action day.



Big Gane of pillage 


Fantastic battles I think


Thanks;

Mike


Saturday, 6 September 2025

Battle Report - Cleanse the Tau

 Hello All,

Today was 40k say at Fandom, so of course I have another 3rd ed battle to report on. This time around I decided to take my very old Tau army, probably thd oldest full army I still have. Facing off against the Storm Giants marine chapter.

We decided to do a cleanse mission, always a classic.



Here's the set up, I have my heavy hotting broadside on point, fire warriors to hold the center, kroot and more warriors to flank other quarters, and battle suits to jet around and kill.


I got the first turn, shook the vindicator so is couldn't shoot next turn, killed the rhino and spread out a bit, bringing up my suits.


Giants mostly stay still and fire, but have extremely bad luck, only killing 2 fire warriors.


Next turn for me, broadside get vindicator so 1 problem solved. Then I start chipping away terminators and marines. Still have a dreadnought problem as well.


Still I would say things are going very well.


Couple turns later terminators and dread get a charge into the broadside crushing both. Hmm.


New plan falling back and shooting. Effective plasma fire from the crisis suits gets the terminators, with the exception of the force commander. I brought the kroot out of hiding to get a few shots, and had the blue fire warriors flank the dread, hopping fir a lucky rear shot. Which fails.


Kroot immedatly, both fire warrior units in assaults. Uh not exactly how commander pure tide taught...


Marines with a power fist catch the crisis suits. 


In the end all the tau died, only unit left that could score was the dread. So he claims a quarter, marine victory!

Very fun game, came out quite close despite thd bad start. Force commander was on 1 wound. I could have at least got a draw if I was more careful with the suits at the end. A yway more 40k next month, Time fir more necrons!

Thanks;

Mike 

Monday, 1 September 2025

Painting Update - Desert Rats

 Hello Folks,


Been working on some additions to my new bolt action army to bring up the points so here is all of that:


Here's the full army.


Some carriers and small squads to put in them. Something fast maybe to go get objectives?


Crusader, to cool looking of a tank to not get 1. Annoyingly seems to be 1 of thd few with no plastic kit.


Artillery platoon, annoyingly metal, have already dropped and broke the 25lber once, anti-tank gun is not as bad but still be great from them to have some plastic gun kits.

Finally some officers, medic, observer either monkey and a extra machine gun.


Haven't totaled up thd points but I assume this is enough for a full game maybe a couple options.


Have some Afrika korps to do as well whenever I feel like it!


Thanks;

Mike