Tuesday, 6 October 2026

3rd Ed 40k Tournament

 Hello Folks,

This past weekend there was another 3rd edition Warhammer 40k tournament! Of course I had to attend and decided to take my newly painted Dark Eldar army themed as Iyanden Corsairs.

Furst Game: Cleanse vs Tyranids


Capture table quarters and don't get eaten by nuts should be easy right. I deployed first and put my talos's front and center to push them back. Other stuff on various edges so they can advance to the other quarters.


Turn put a couple wounds on the tyrant, kilked some genestealers amd moved around a bit.


Tyranids advance and shoot back nothing crazy.


Failed to kill the tyrant sadly, bad Dark Lance luck.


Kids getting some assaults in which is not what you want. Have good speed but lots of short range weapons. Maybe should have kept my stuff closer together blast 1 unit good instead of spreading out.


End up nearly tabled, solid nid victory.

Game 2: Recon vs Orks


This mission has deep deployment zones, but you still can't deploy within 24" of enemies. But no deep strike or infiltrating which is a bit lame.

Orks get the first go but dont accomplish to much.


I am able to take out their fast stuff like bikes and trucks quickly which makes life very difficult for them.


Big mob of nobs advancing on the left.


Everything else gets ripped apart by shooting.


Witches fighting the nobs.

In the end all the orks got killed and I have a few units in their zone. Solid won for me.

Game 3: Facebook Kicking vs Space Marines


Marines set up for a last stand in their building with bikes and assault Marines flanking.


Marines advance and pepper me with shots no major losses. Apart from a transport vehicle.


Shoot em back pretty good, kill a few terminators with a disintegration cannon. 


Marines press forward on the right, assault a talos with assault Marines, snipers take out the other.


Prince Yeriel does some drugs and with the witches the Marines get butchered and the talos is saved. Mamdrakes assault some devistators, but they suck and get their teeth kicked in.


Dreadnought walks in the open flaming the mandrakes.

Yeriel and his little buddy do more drugs and kill the devistators and eventually terminators and firce commander.

Tons dead on both sides, but with only like 1 marine alive its a win for me again!


Did quite well overall with 2 wins and was chosen as the coolest army! Very nice.

Did not expect the dark eldar to do this well but very fun event either way! Look forward to the next.


Thanks;

Mike

Tuesday, 25 August 2026

Battle Report - Warhammer Old World - Hungry Hungry Dragons

 Hello Folks,

Got the chance yesterday to play a game of Warhhamer Old World, I was a practice opponent for the upcoming tournament.

I took Wood elves, with a big dragon, 2 tree lords (just painted em) core full of archers and done wild riders.

Facing High Elves also with a dragon and fair amount of shooting.

Mission was pizza deployment, with a side mission of capture table quarters.


Here's the deployment, I have some scouts on the left, Freeman, big line of archers with arcane bodkins, wardancers and other tree in thd forest, dragon behind, and more scouts up front. Both scout units have swift shards for lots of shots.


I got the first turn and made the dastardly high elves fight in the shade, unleashing a storm of arrows. Plus dragon flew over to eat up thd flank.


High elves fired back doing some good damage to a treemam and advanced.


My turn again, my Scouts finished off sone fast cav on thd left. Wild riders came on, and the dancers took up behind a wall to nake the swird masters life hard. Shooting going well for me.


High elves got ready for next turn. Dragon behind the sword masters, chariot behind 5 spears. More shooting but nothing crazy, despite doing good damage turn 1 they can't seem to bring down my treeman.


My turn again, dragon eats a bolt thrower, and the dancers charge and with an absurd number of attacks push back the sword masters.


High elves turn again. Dragon and chariot gobble up my archers, sword masters push back the dancers. Think that's the main action.


Last picture I remembered to take. But end of the game we both had our dragons, and a few archers, but I still gad both treeman. Pretty much everything else died. So it was a win for md by 500ish points or something.

Looking at this pics I wonder if I missed a frenzy charge with the wildriders, or if they were just out, but they didn't do much except die so I suppose no big  deal.

Also got to play some marvel on Sunday, but only took 2 pics do not enough for a full report.


Thanks;

Mike


Monday, 6 July 2026

Tournament Report - 40k 3rd Ed

 Hello Folks,

This past Sunday I got the chance to play in a 3rd ed Warhammer 40k tournament! I decided to take Necrons to change things up a bit, also no one seemed to be playing them so good for variety.

I tried to shy away from to many warriors and immortals to make it a bit more fun to play against, so took the Deceiver, some wraith, and pariahs. This makes phase out much more of a risk so takes things fien a notch. Pretty happywith how things worked out.


Meat grinder vs Imperial Guard

First game I was defending in meat grinder vs the guard. They have to phase me out or lose.


Here's the set up. My plan is to hide my warriors and lord behind the barn away from pesky tank shots that might give the guard a chance, and distract with my chaff units like the deceiver?


Wraith charging snipers, can't have the shooting any Catan, flayed ones advance. Oh and the scarab wat a demolisher turret. Dint like those either.


Guard advance doing de ent damage but all necrons i cured get back up.


Tomb spider snacks on a hellhound.


Flayed ones eating units.


Eventually the guard are loosing units and can't even attack my unkillable warrior blob so throw in the towel.

The Relic vs Sisters


Game vs the ladies, control the relic and you win, will my very slow no vehicles army get punished?


Turn 1 just walking.


Turn 2 reserves, I put allot on the right due to warriors on the left.


Sisters immedstly find the relic close to their side, oh dear.


Start closing in the noose, but we are turn 3 already!


Sisters block a gap with a tank like the 300 or some shit.


Sisters taking a pounding, but the relic is moving away as fast as I can advance.


Final push, the deceiver uses his deception to make the sister with the the relic take a morale test, going for a tie, but they easily pass.

Pitched Battle vs White Scars

This game became very interesting, so somewhat less pictures, plus late in the day.


Necrons deploy in standard formation, blod on a side, toys on the other bit of a refused flank i guess. White Scars mostly on reserve except landraider with terminators and librarian and a rhino. Cool to see librarian,very rare choice in 3rd.


Wraith fighting a 5 man marine squad, flayed ones up front fighting bikers, and sneaky bikers fighting my back line.


The back bikers did some good damage, but the pariah kill allot including the power fist sgt. Unfortunately next turn they wiff vs the hammer commander and die. 


Terminators clean the flayed ones, my lord charges the commander but also wife's and eventually dies.

On the other hand the deceiver eats the raider, and all the terminators including the librarian. But its not enough Mc. Hammer kills exactly enough warriors and immortals phase out! Back to the tombs!


Very fun tournament. I think I succeeded making the Necrons scary but still fun to play against, ok maybe not game 1 but I don't choose the scenarios! Otherwise all good.


Now what army to play next time??


Thanks;

Mike

Wednesday, 1 July 2026

Battle Report - Star Wars Legion

 Hello Folks,

Had some canada day star wars action.

I took the Echo Base Defenders against Blizard Force in a skirmish fight. The mission was bunker assault, plus some scanning.


Here's the set up, most of my guys have prepared positions so set up on the board, the rest come in turn 1.


Turn 1 I played a card that put allot of my machine gun lasers on stand by so they could shoot up advancing storm troopers
 This worked pretty well. But the speeder came in early which let the walker get the drop on him. Less good.


Turn 2, my first idea was to try to whooping the walker, but else fly him far away to try and distract the walker from my bunker, and help clear a path for my tauntauns to take one. This kinda worked but my speeder git shot down. Other wise chipping away at the walker with my big laser and getting efficiency from the blaster guys with standby.


Turn 3 was about the taun tauns forcing forward while an infantry unit came up to contest the bunker. The riders turned out surprisingly good charging into melee. This plus all the blaster fire took a toll on the storm troopers.

I forgot the last picture, but by then end of turn 4 or 5? They just had 2 units including the walker. That guy could do allot of damage to my force, but won't be able to catch up on points.

So a win for the rebels. MVP probably standby token, but I'll say the riders!

Thanks;
Mike