Ok so been very busy painting like mad, over the last week and the weekend, and last night I managed to finish the base game off completely! So is a few pictures of all the painted models.
Zombies:
These guys came out pretty good I thought. I used the Vallajo effects set which has a painting guide for undead. The base is a mix of German Camo Brown with Rotten White added in, and then more white for a few higher dry brushes. The I did a few wash splotches with a green ink and a brown ink. Then you paint a ring of coppery red around the eyes and do the eyes. The fresh blood effect I used for the wounds and around the face a bit. Finally they have one for dried blood, vomit, and a mouldy green color which I put on in splotches. I thought zombies flesh would be a pain but it was actually pretty cool.
Armored Zombies and Skeletons:
More of the same for these guys basically. The armored zombies are not that great of a model, but they do look like they are shambling which is kind of cool. But the effects kit has some good stuff for making rusty weapons and such which was kind of fun.
Zombie Trolls:
Then I have the pair of zombie trolls. These are much nicer models, lots of details, and the plastic is much thicker so it doesn't feel all bendy. They have big rocks to mash people and intestines leaking out, good fun. Just did the same method as the other zombies. I thought about maybe trools should have a different base color of skin, but it's more fun like this.
Dwarf Skeletons & King:
Next on the list is the Dwarf skeletons and their king. These guys are pretty good but not amazing. The King's hammer is a bit bent, but it's behind so I don't think that is a big deal. They were asking allot to get a single piece model with this especially since the hammer is not connect except at the hand so that is a big undercut. I am somewhat curious what keep their beads on, but best not to ask to many questions to skeletons, and to be fair they need it to seem dwarfish.
Zombie Troll Shaman:
Here is the Zombie Troll Shaman (allot of titles?). These guys is pretty fun with the skeleton face that has a tongue hanging there and no jaw hah. Same method as the other zombies plus he has a leather coat and some straps. In retrospect the strap holding the tooth unto the cane is to similar colored to the wood but oh well.
Banshee:
With the banshee I tried to do the same thing as I had with the ghosts but with a purple wash. But I didn't have a purple wash so I just watered down a purple paint. This was only moderately successful, and then I did wash which made it pink. So I decided to just go with it and painted the girl as a zombie rather then as a ghostly type person. Worked ok but not amazing.
The Dread Necromancer Mortibris:
Finally I have the Necromancer, this model is just lame if you ask me. The skeleton he is raising up on the base is super cool, but then the guy is just sort of standing there and he has like no details. Kind of feel like they were a bit lazy here but what are you going to do. I decided to make him human looking rather then undead, since I had done enough zombie flesh by now. To spice things up I made his spell book flesh colored, and tried to make it look like it was leaking blood. Still I don't think the heroes will have much trouble chopping this guy in the face.
Group Photo:
And here is a group shot of everything in the base set to round it out.
Pretty good looking group of stuff for a board game, and was allot of fun to paint. More and faster then I would have ever guessed! So I am quite happy with that. I think allot of it is doing something different, and you only have 2 copies of every guy at most so keeps things moving along.
Of course I still have allot more stuff. I am thinking to move on to the Warlord of Galahir (Orcs) Expansion, I haven't really done Orcs before so could be fun. Also I have learned over the year that when you have good flow on a project the worst thing you can do is suddenly change gears, so I will prob keep on with this as long as it is fun, or until it gets all finished (hah not likely).
Be sure to let me know what you think of this lot, hopefully will get to test out the game soon. I will be bringing it home for Christmas to play with my buddies there at the least. Could be a few stuff that can be sued for Frostgrave as well, especially with the Litch expansion being released. Actually there is a bunch of dungeon furniture that is included so I should paint that also, maybe there is a dungeon terrain in my future.
This is also bringing my painted number above 160 for the year so that is cool.
Pledge Status 2015:
Bought: 238
Painted: 179
Total: -59
Thanks;
Mike
Monday, 23 November 2015
Wednesday, 18 November 2015
Battle Report - D-Day Global Campaign
Hello,
So yesterday Serge and Bernhard showed at my place to play a flames of war game for a Normady campaign that they are doing. It was 21st Panzer attacking some Canadians in Counter Attack. I have some blurry photos of the lists so we will make do with that:
Counter Attack is a bit of an odd mission, the defender has to defend 2 objectives, but one of them starts outside of their deployment zone. This means that they either have to move, or defend it with reserves only. The attacker is a bit far away from the open objective, so they also have the choice of trying to dig out the defended objective. Either way they don't count until turn 6. I guess the idea is that the attacker will get on to the objective, and then the defender will have to counter attack to get them off!
So to get things started we have the Canadians dung in on the left with some 25lbers, mortars and infantry, and the 21st Panzer on the right with Panzer IVs and rockets and Armored Infantry. They were trying out the super heavy rockets that have 1+ fire power, but aren't guaranteed to fire every turn.
The Germans moved down the road mainly, and sent some recon units way up by the far woods to threaten the objective early. Then some more tanks and the infantry double up behind the village, gambling that no Canadian Shermans would show up on turn 1.
But they did! Making quick work of the shrot Panzer platoon. A few 6lber anti-tank guns popped up in the woods and fired on the big platoon but only got a bail, even the tank destroyers didn't fair any better.
Now the Germans got a big ballsy in my opinion. The Panzer IVs mainly moved around the village, leaving just 2 and the artillery to deal with the tank destroyers. Granted they are trained and in the open. The rockets dealt with 2 given their amazing firepower, and the tanks killed 2. Against the Shermans they were a little less effective.
The Canadians moved up the remaining 2 Shermans to attack the Panzer IVs, deciding that 2 shots for 4s was better then 4 for 5s. Sadly neither they nor the 25lber artillery were having any luck, the anti-tank guns did manage to get a kill, but never the less thing started to slide back in favor of the Germans.
The Germans started advancing again, but this time carefully waiting for the next set of Canadian tanks to show up. Which they did, but this time facing the Panzers in less ideal conditions and didn't have much success, the artillery was likewise unsuccessful.
On the German turn the 5 or 6 Panzer IVs fired on the 3 Shermans easily destroying all of them, so the Canadians conceded, deciding there was no hope of getting their infantry over to the objective in time.
Thanks;
Mike
So yesterday Serge and Bernhard showed at my place to play a flames of war game for a Normady campaign that they are doing. It was 21st Panzer attacking some Canadians in Counter Attack. I have some blurry photos of the lists so we will make do with that:
Counter Attack is a bit of an odd mission, the defender has to defend 2 objectives, but one of them starts outside of their deployment zone. This means that they either have to move, or defend it with reserves only. The attacker is a bit far away from the open objective, so they also have the choice of trying to dig out the defended objective. Either way they don't count until turn 6. I guess the idea is that the attacker will get on to the objective, and then the defender will have to counter attack to get them off!
So to get things started we have the Canadians dung in on the left with some 25lbers, mortars and infantry, and the 21st Panzer on the right with Panzer IVs and rockets and Armored Infantry. They were trying out the super heavy rockets that have 1+ fire power, but aren't guaranteed to fire every turn.
The Germans moved down the road mainly, and sent some recon units way up by the far woods to threaten the objective early. Then some more tanks and the infantry double up behind the village, gambling that no Canadian Shermans would show up on turn 1.
But they did! Making quick work of the shrot Panzer platoon. A few 6lber anti-tank guns popped up in the woods and fired on the big platoon but only got a bail, even the tank destroyers didn't fair any better.
Now the Germans got a big ballsy in my opinion. The Panzer IVs mainly moved around the village, leaving just 2 and the artillery to deal with the tank destroyers. Granted they are trained and in the open. The rockets dealt with 2 given their amazing firepower, and the tanks killed 2. Against the Shermans they were a little less effective.
The Canadians moved up the remaining 2 Shermans to attack the Panzer IVs, deciding that 2 shots for 4s was better then 4 for 5s. Sadly neither they nor the 25lber artillery were having any luck, the anti-tank guns did manage to get a kill, but never the less thing started to slide back in favor of the Germans.
The Germans started advancing again, but this time carefully waiting for the next set of Canadian tanks to show up. Which they did, but this time facing the Panzers in less ideal conditions and didn't have much success, the artillery was likewise unsuccessful.
On the German turn the 5 or 6 Panzer IVs fired on the 3 Shermans easily destroying all of them, so the Canadians conceded, deciding there was no hope of getting their infantry over to the objective in time.
Thanks;
Mike
Monday, 16 November 2015
Painting - Dungeon Saga
So time for another update, got a fair bit of painting done this week actually. Last summer I pledged for the Dungeon Saga kickstarter from Mantic, I thought it would be a cost effective way to get a punch of fantasy stuff to paint for a bit of a change. Well that bucket of stuff finally came in recently so I have been painting some of the stuff from the core game, good to change things up now and again.
As I kind of expected the the quality of the models is kind of uneven, the smaller normal monsters like skeletons and stuff like that are made from cheap plastic that is not very strong so they are quite bendy, the big monster are a bit more like bones material but they are big so it works out, and the characters and boss monsters are made from a more normal grey plastic that is much better so they are a higher quality. So on average not bad, you get some cool stuff and some middling to bad stuff. But they are all single piece plastic models or come pre-assembled. They are meant to be components for a board game and that is what they are so fair enough.
So anyway that being what it is here are a few pictures of the ones I painted so far:
Barbarian + Dwarf Fighter:
These ones turned out ok, I like the dwarf allot more thou.
Wizard and Ranger:
Pictures came out a bit blurry for some reason, but these are better I think.I decided to try the ranger in Autumn colors, mainly I used the SS paint set hah bit it looks alright I think.
Then I moved on to some monsters, the core set just has 4 heroes (there is also like 3 expansions so there is more don't worry hah).
Ghosts:
These are the best of the monsters so far, I highlighted them white and then went for a wash to make them ghostly. The white is the normal method to give the shading, then I wasn't sure if a blue or green wash would be better so I did one of each. Let me know what one looks the best!
Skeletons:
No you can start to see the mediocre quality, the one on the right is quite bent, both facing down and the weapon is bent. I straightened it with the hot water trick which worked for awhile, but he eventually just moved right back. But that is the only one that is super noticeable, and it's just a skeleton so not the end of the world. I did a bit of green wash in spots on these guys as well to make them look moldy, I would probably say the leather looks to clean but that is ok I guess. I might go back and make the eyes glowy red but maybe not.
So that is where I am at so far, there is still some zombies, armored skeletons, undead dwarfs, undead trolls, and ect to go in the base set. Then there is an Orcs one, Demons, and a big dragon. Not sure all that will get done if I am honest but I will keep plugging away so long as I am having fun. Been watching the Wire again while doing these guys.
In addition to this stuff I also decided what my next serious project is going to be, and that is to clean off the shelf of shame.
This is the shelf on my desk where started but unfinished projects end up. You can see how the newer residents are allot blacker then the older ones due to less dust. So the next project is to paint all of this stuff to clear it off. There are some crusaders, frostgrave, last few old west guys, WW1 ect... The crusaders have been there since before I moved so more then a year at minimum hah. You can also see that I have cheated by adding a few un-opened boxes!
The crusaders are a bit annoying since they were started before I moved to magnetic bases, so I guess they need to be re-based before work continues. So it's a hard life for them.
Paints Used:
The only note i am leaving for myself here is how the dungeon bases are done, as this is going to be going for awhile and I want to remember so they can all be the same:
Paint Black
Dry Brush Stormvermin Fur
Dry Brush Dawnstone
Liquitex Black Ink in the cracks between stones
highlight Neutral Grey
Highlight 50/50 Neutral Grey / White Mix
Pledge Status 2015:
Bought: 238
Painted: 163
Total: -75
Thanks;
Mike
As I kind of expected the the quality of the models is kind of uneven, the smaller normal monsters like skeletons and stuff like that are made from cheap plastic that is not very strong so they are quite bendy, the big monster are a bit more like bones material but they are big so it works out, and the characters and boss monsters are made from a more normal grey plastic that is much better so they are a higher quality. So on average not bad, you get some cool stuff and some middling to bad stuff. But they are all single piece plastic models or come pre-assembled. They are meant to be components for a board game and that is what they are so fair enough.
So anyway that being what it is here are a few pictures of the ones I painted so far:
Barbarian + Dwarf Fighter:
These ones turned out ok, I like the dwarf allot more thou.
Wizard and Ranger:
Pictures came out a bit blurry for some reason, but these are better I think.I decided to try the ranger in Autumn colors, mainly I used the SS paint set hah bit it looks alright I think.
Then I moved on to some monsters, the core set just has 4 heroes (there is also like 3 expansions so there is more don't worry hah).
Ghosts:
These are the best of the monsters so far, I highlighted them white and then went for a wash to make them ghostly. The white is the normal method to give the shading, then I wasn't sure if a blue or green wash would be better so I did one of each. Let me know what one looks the best!
Skeletons:
No you can start to see the mediocre quality, the one on the right is quite bent, both facing down and the weapon is bent. I straightened it with the hot water trick which worked for awhile, but he eventually just moved right back. But that is the only one that is super noticeable, and it's just a skeleton so not the end of the world. I did a bit of green wash in spots on these guys as well to make them look moldy, I would probably say the leather looks to clean but that is ok I guess. I might go back and make the eyes glowy red but maybe not.
So that is where I am at so far, there is still some zombies, armored skeletons, undead dwarfs, undead trolls, and ect to go in the base set. Then there is an Orcs one, Demons, and a big dragon. Not sure all that will get done if I am honest but I will keep plugging away so long as I am having fun. Been watching the Wire again while doing these guys.
In addition to this stuff I also decided what my next serious project is going to be, and that is to clean off the shelf of shame.
This is the shelf on my desk where started but unfinished projects end up. You can see how the newer residents are allot blacker then the older ones due to less dust. So the next project is to paint all of this stuff to clear it off. There are some crusaders, frostgrave, last few old west guys, WW1 ect... The crusaders have been there since before I moved so more then a year at minimum hah. You can also see that I have cheated by adding a few un-opened boxes!
The crusaders are a bit annoying since they were started before I moved to magnetic bases, so I guess they need to be re-based before work continues. So it's a hard life for them.
Paints Used:
The only note i am leaving for myself here is how the dungeon bases are done, as this is going to be going for awhile and I want to remember so they can all be the same:
Paint Black
Dry Brush Stormvermin Fur
Dry Brush Dawnstone
Liquitex Black Ink in the cracks between stones
highlight Neutral Grey
Highlight 50/50 Neutral Grey / White Mix
Pledge Status 2015:
Bought: 238
Painted: 163
Total: -75
Thanks;
Mike
Tuesday, 10 November 2015
Ottawa Miniatures Gamers - Saga Tournament
Hello All,
So this past weekend I ran a Saga tournament down at the club, we had 8 participants which I thought was pretty good, with a variety of armies and some nice terrain. We offered a prize for the person who wins, and also for the person that brings the best table of terrain, in order to encourage the participants to provide the terrain and make it easier for me, as I am a bit lazy.
We played 3 rounds and the scenarios were as follows:
So this past weekend I ran a Saga tournament down at the club, we had 8 participants which I thought was pretty good, with a variety of armies and some nice terrain. We offered a prize for the person who wins, and also for the person that brings the best table of terrain, in order to encourage the participants to provide the terrain and make it easier for me, as I am a bit lazy.
We played 3 rounds and the scenarios were as follows:
- Clash of Warlords (Kill the enemy leader)
- Champions of God (Most Slaughtering victory points wins)
- Homeland (Attacker must push defender out of 3 buildings)
The choice of the third scenario was perhaps a bit controversial, but I choose it because it is different intentionally. Basically the Defender has a pretty big advantage in most cases, but the players must bid how many points they are willing to defend with, who ever bids the lowest will be the defender, roll for it in a tie. So if both players bid high then you are giving yourself a big chance that you will have to attack a dug in defender. So the bid is almost more like how many points are you willing to attack! I find that interesting, but it is a bit much to ask for people that haven't played that scenario before in a tournament.
The armies were as follows:
- Vikings x3, 1 with Harald (I think)
- Milites Christi
- Mutatawwi
- Anglo Saxon
- Crusaders
- Samurai
I took a bunch of pictures so I am just going to through them up with some labels when I remember / see fit.
Round 1:
| Saxons attack the Knight Commander |
| Mutatawwi line up vs the Crusaders outside Acre |
| After a few Suicidal charges there are less Mutatawwi troops |
| Vikings and Samurai |
| Lots of Vikings get ready for a showdown |
Round 2:
| Now the Knights have to travel to Japan and fight the Samurai |
| Vikings face off against the Saxons |
| Many warriors die |
| Now the Vikings line up outside of Acre |
| And the Crusaders try to teach the other Vikings a lesson |
Round 3:
Pictures are getting more blurry now for some reason hah
| The Vikings try to kill Harald in his homes |
| The Samurai fight some Vikings around Acre |
| The Knights attack a Viking Town |
| And the Saxons try to burn down the Mutatawwi |
| Which they turn out to be good at |
In the end the Vikings with Harald and the Varangian guard were the winners, and I decided the viking village in the last picture for round 1 was the best terrain.
Thanks;
Mike
Friday, 6 November 2015
Painting - Clint Eastwood, and Infinity
Hello Folks,
So finally get back into the painting a bit. Been slow getting back into things for whatever reason, but back in full swing now. I painted a few models so I thought I would toss up some pictures. I am still getting used to a new phone since I broke mine in Colombia, so they are a bit crap, I forgot that it works better with the flash on. Really I need to get a better set up.
Anyway first up I have the man with no name model from ebob, realy nice model and I wanted to get a fist full of dollars clint to use in some scenarios so was excited to paint this guy.
Great model with lots of character and fun to paint, but a bit on the skinny side perhaps. These pictures seem quite dark, so I expect I will re-do them when I get a chance.
I also finished up a few more Infinity models for my Panoceania force since we have a tournament tomorrow, so I needed to get my force up to it's best fighting standard. So I added a war corespondent, a crocman with a shotgun, and indigo brother konstantinos.
Warcor:
Crocman Boarding Shotgun:
Indigo Brother Konstantinos:
These are also nice models, but I ended up having allot of problems getting them to stay on the bases due to the running poses. They come with metal tabs for slotta type bases, but I cut those off so I could glue them onto some laser cut mdf ones I am using for my army. But that really lead to allot of problems hah.
Sorry again for the bad photos, I will get that fixed when I can.
I have the infinity tournament tomorrow, and am running the Saga tournament on Saturday. SO I am planning to have some posts for that as well, but they may come during the week. Depends on how time goes and how I am feeling.
Pledge Status 2015:
Bought: 238
Painted: 153
Total: -85
Thanks;
Mike
So finally get back into the painting a bit. Been slow getting back into things for whatever reason, but back in full swing now. I painted a few models so I thought I would toss up some pictures. I am still getting used to a new phone since I broke mine in Colombia, so they are a bit crap, I forgot that it works better with the flash on. Really I need to get a better set up.
Anyway first up I have the man with no name model from ebob, realy nice model and I wanted to get a fist full of dollars clint to use in some scenarios so was excited to paint this guy.
Great model with lots of character and fun to paint, but a bit on the skinny side perhaps. These pictures seem quite dark, so I expect I will re-do them when I get a chance.
I also finished up a few more Infinity models for my Panoceania force since we have a tournament tomorrow, so I needed to get my force up to it's best fighting standard. So I added a war corespondent, a crocman with a shotgun, and indigo brother konstantinos.
Warcor:
Crocman Boarding Shotgun:
Indigo Brother Konstantinos:
These are also nice models, but I ended up having allot of problems getting them to stay on the bases due to the running poses. They come with metal tabs for slotta type bases, but I cut those off so I could glue them onto some laser cut mdf ones I am using for my army. But that really lead to allot of problems hah.
Sorry again for the bad photos, I will get that fixed when I can.
I have the infinity tournament tomorrow, and am running the Saga tournament on Saturday. SO I am planning to have some posts for that as well, but they may come during the week. Depends on how time goes and how I am feeling.
Pledge Status 2015:
Bought: 238
Painted: 153
Total: -85
Thanks;
Mike
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