Sunday, 26 November 2017

Battle Report - Escape from Goblin Town!

Hello All,

Time for another Wednesday Wargaming battle report! Bit late getting it up this time, but that happens sometimes. Anyway we did the second Hobbit scenario that has the Dwarves with all their weapons secured, trying to run out of Goblin Town. We mixed in a few old moria goblins with bows to mix things up a bit.




Here is the set up, dwarves spread out accross 3 entrances. No time limit this time, but they need to get 8 off including Thorin and Gandalf to win, 8 without them is a draw, otherwise a loss. Lots of Goblins to fight through! Also if 10 models are on a platform at the same time it may collapse yikes.


Everyone starts moving accross of course. Thorin and a group on the Left, Gandalf and a group in the center, and Gloin leading a group on the right.


Thorin and his guys having a real hard time pushing through, must be tired.


Dwalin is on form thou murdering Goblins left right and center. The Armored Goblins formed up and shower whoever they can with arrows, mostly going after Gandlaf when possible, so he is taking some hits and having to spend fate. Poor old guy.


Goblins have not been rolling well for reinforcements, so the Town is getting a bit bare, and the Dwarves are really pushing across.


Gandalf came across the halfway point so we decided it was time for the King to arrive. The scenario clarifies that he doesn't start on the table but doesn't say when he shows up!


He decides that it is his roll in life to toss Thorin over the edge. Let GOllum deal with his broken corpse I guess.


The King counts as 5 guys so it encourages the Dwarves to not gang up on him over much. Meanwhile on the other side the dwarves keep up their rampage. But as they get close more and more Goblins are rammed up in front of them.


Dwarves win the first round of combat with the king, but his fat mostly protects him. But Thorin did get on in with Orcrist.


 Second round goes to the king, the Goblins got initative so where able to split the attackers and have Thorin fighting him alone. But Gandalf came to the rescue and used all of his will to immobilize the poor guy! This meant even winning he couldn't attack and thus couldn't toss Thorin over.  We ran out of time at this point, so I guess it is kind of a Draw, but we are more or less giving it to the Dwarves. They will get to gang up on the king next turn, and he doesn't have a good record fighting 3 at once.

Was a fun scenario, but I don't like how the Goblins all just get jammed up in front of the Dwarves at the end, doesn't quite have the chase effect. Maybe a few tweaks would help.

As a bonus here are a few shots of a fun Napoleonic game Tod ran on Friday. I didn't get enough for a full report but still can be interesting.


 Thanks;
Mike


2 comments:

  1. The added platforms made a difference for the Goblin town. It was great terrain and a great games.

    The Napoleonic games seems that have been fun. Lots of units. Who won?

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  2. The Russians sadly. They reached the break point first but passed the test then we failed. We only accomplished 4/6 of our goal to get wagon off as well needed another turn or 2 for the last pair.

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