Sunday, 31 October 2021

Battle Report - American Civil War

 Hello Folks,

Got to try out some civil war action on Thursday, using Black Powder and the new Epic Battles stuff. I picked a scenario out of the book but forget the name now. But basically the confederates are attacking a stronger force, the union will win if they capture a crossroad.



Here's the set up. As per the map. Ready for battle. The important cross road is the one just in front of my guys.


Confederates got the first turn but immedatl6 failed a command roll so no moves. The union however did not and came charging in blasting away. I was then able to move up the end of the line to get everyone shooting.


Second brigade of union coming up in the flank. But at least only part of their line was able to move into close range as the end was disordered.


Moving my other brigade to defend the flank while everyone keeps shooting away. Also the union reserve turned up so that can't be good.


Advancing in.


Trying to fill in the gaps with my second brigade and set up a flank.


Union pressing in hard.


Lots of casualties and disorders going back on forth, but who will break first.


Turns out to be the confederates! Good news for everyone.


Very simple game but pretty fun, time to get painting so we can do a bigger game next time!


Thanks;

Mike

Saturday, 16 October 2021

Battle Report - Art De La Guerre

 Hello Folks,


Another club day done! This week 15mm ancients using Art De Guerre.

I took my Triumvirate Roman's, and ended up fighting Norms Late Imperial Romans. Bit of a Civil War.



Here's the set up and deployment. I gave 2 wings I have legionaries, with a bit of cav out on the flank. Facing a center of legions with cav on 1 side, and some lights on the other.


Evil Romans move up taking the hill and bringing uo some annoying lights.


The legions advance! Forgot about the cretian archers thou, ops.


Evil Roman's skirmishes with some lights but not really getting damage just being annoying.


My legions continue the advance, and I move my cav over in the flank to face the much bigger evil cav force.


More picking from the skirmishes, but doing a couple of hits this time. 


My legions were sadly just out of range, but get right in the face of the Evil Roman's. Charge in on the cav flank, but that goes pretty bad. Maybe a bad idea but it seemed fun!


Evil Roman's bush some medium foot. Excellent someone to fight!


Finally get to charge in and settle things. The Evil Roman's have the hill but I have more guys. Goes pretty even with both of us taking a hit on 3 units. Mostly the mediocre legions in my case so makes sense.


The medium foot comes in for some fun, and I am really looking the cav war.


Doing OK with the legion battle thou, punching some holes in the line and getting things done. The medium guys are flanking the line thou which can be problematic.


Sadly with all my cav gone and a couple of legions out my break point was exactly hit. Some the triumvirate Roman's pack uo and head back across the Rubicon. 

The Evil Roman's are like half way to breaking  so nit a total loss at least. Plus was a fun game!

As usual a few shots of other games:





Thanks:
Mike


Sunday, 10 October 2021

Battle Tech -Clan Invasion

 Hello All,

Got another game if battletech in. This time instead of preparing random armies or using battle value, we went for more of a narrative set uo to try that out.

So the evil clans are invading the metropolis of Mike City, expecting it to be defended by 1-2 lances, and have to bid as low as they dare to achieve honorable victory.

They took a star of 2 lights, an ultra light, and 2 points of battle armor. I had 4 innersphere mechs, with supporting tanks, infantry, a helicopter and even a jet. The whole 8 yards.

Terrain wise o used 3d terrain but put it on map seems, worked quite well. The terrain is 3d printed from Steel Warriors Stidios.



Set, inner sphere ready to fend off the clans. Infantrybin the trench lines must of the rest hanging back.


Moving into contact. The clan road runner comes screaming in at top speed just a blur. But several of the tankers are frack shots and roll the 11s needed to score hits!


Battle armor mixing it up with infantry as the rest concentrate on taking out the 1 ckan mech. The Jenner dashing forward to act as a distraction. I'm worried the ranks will go down fast if the clan pressure them. My jet even flies in for an attack run but sadly misses.


I'm able to bring down the lightest clan mech, and my infantry are chipping away at the battle armor, but the is taking heavy damage.


Big scrum at the trench lines. I put 8n some good damage scoring multiple hits on the adder the shorter clan mech, knocking out its targeting computer. They are not quite able to killthe Jenner, but super close.

Sadly we ran out of time there so had to call it. In the end we agreed to call it a draw, 1 mech more or less down each,  so seemed fair enough.

We checked the points after and they were actually pretty close.


Thanks;

Mike



Sunday, 3 October 2021

Battle Report - Age of Hannibal

 Hello All,

Another club day! Lots of people around today mostly playing Saga, mostly Crusadrs. But Serge wanted to try out Age of Hanibal so we went for that.  My Greeks vs Carthage.


Went fir the random mission, as usual skipping terrain as i set it up and we got:

March column

Unknown length

Fog

Show of force 


So basically survival points, with no shooting or charges over 12" fir the first 3 turns. Bonus for winning fights.



Here's the set up, I have a few spear phalanx ti fend the off flanked by javelins and bows. Facing many elepgants. 🐘 


Both sides advance gotta get close. Javelihs only killed 1 guy so not really what I was hoping for.


Carthage does encirclememt which let's 3 units charge. The warrior cav against the javelins was a push with 1 levy lost, the hearthguard did ok damage but lost half, the elepgants were pretty brutal, killing 6 warriors despite allot of defensive stuff.


I tried to throw javeling and charge the elephants with hearthguards, but didn't get the luck I needed sadly.


The angry elepgants then stomp my 6 remaining hearth into the dirt, not good!


Not really a ton of units left.  Other the elephants I guess hah.


I rest and try to charge the elephants with my warlord, but get denied. Partly desperation anyway.


But the elephants trample me on there own turns their turn anyway. No saga dice for my turn so fame over. Not much reason to do the math as ots pretty clear, but Carthage insisted! So it was about 25-4 for them fir those counting!

Need to work on some better anti-elephant tactics it seems.

As usual a few shots of the other games:





Thanks;
Mike