Time for another Wednesday wargaming battle Report!
This week we are finally trying out some 7TV, I picked up the box for this game a year or 2 ago along with a few models. Finally got enough done to try a small game. Never had exactly the right terrain for a spy game so I just set up a country side setting.
The spies had, Bond, a lady Spy, a crack pot inventor, and 4 security guards. SPECTER had Blofeld, a faithful lackey, a minion commander, and 4 minions plus a scientist.
The scientist had a special gadget, turned out to be a jamming pocket watch, which the good guys want to steal. So that's the mcguffin.
Here's the set up. I put Blofeld near the road, some minions and their commander behind the hill with the commander, lackey and more minions by the woods. On the good side the spies snuck forward, with the guards guarding the inventor by the hill.
My turn I just moved up and took a couple rifle shots. No effect. But I sent the lackey to try and flank around the house. Then the guards moved up.
Next turn the good guys line off behind the hedge, otherwise more of the same.
In this game every turn you draw a count down cards, these control the length of the game and give special effects. This tur I drew script change and a minion and guard changed places! This let my guy shoot his SMG into the midst of the spies, but no effect. The guard got killed thou hah!
Next turn the spies killed my minion and started advancing, and started bringing minions back, with Blofelds endless subordinats rule hah!
Next turn things get close, the lady spy runs in and kicks the minion commander in the face. Bond moves into the middle of everyone after the star. He had a card declaring him a diva, so no one can target him. Pretty sure that must be Lazenby then.
By now the security detail are all dead so I spread out to try and chip away at the costars.
Bonds getting close now, and the lady had the commander almost dealt with.
All the minions then dig pile Bond stunning him, so blofeld can shoot into the combat and do some damage!
But Bond dofs a disguise and escapes, to kill the scientist, but no action to grab the goodies.
On my turn Blofeld grabs the watch and the minions surround them.
Bonds turn and they draw the inevitable explosion card! Blofeld and his guys get toasty. In the end the lady spy kills the commander, and bind the minions, but blofeld squeaks by with the watch.
Points wise I got 1 for axing the spies (half dead) and the watch gives d6 and I got 1 so 2 points. The spies get 2 fir killing the minion commander, so we end with a draw!
Thoughts on 7TV:
I thought it was a pretty fun game, lots of random bits and TV show flavor, plus it's very simple. But it is a bit like the Kyng Fu game where Its more about the story / silly fun then being a cimpetati e game like chess. If players just want to do the mechanically best thing all time vs the fun thing could be a bit lame.
I ordered a few more bits so probably another game coming. They have a pulp set out now as well so that is tempting.
Thanks;
Mike
Great stuff Mike. Must give those rules a try. Thanks for posting the report.
ReplyDeleteBrian