Monday, 29 May 2023

Painting Update: Gandalf Pipin and Beregond

 Hello All,

Small bit of painting, did a few characters to add to my Minas Tirith stuff for a tournament this weekend.



Nothing big just a few characters, Peregrine Took, Gandalf, and Beregond.


Bought: 87
Painted: 112
Total: 25

Thanks;
Mike

Monday, 22 May 2023

Cangames 2023 - Day 3

 Hello Again;


Day 3 of Cangames! Final bit of fun and games.


Time for world War 1. In the afternoon I ran a game using the Infinity rules. Some Germans and and Brits fight it out in the city with the gial of taking the crossroads with the big statue.


Bunch of ruins, don't really fit together in a cohesive way but best I can do with low notice. Also not super optimal for infinity, be better really to have more complete building thay fully block.


Anyway both side set up to capture the statue.


Creeping up along a wall


Set up a heavy machine gun to watch the road.


Eventually most of the brits are killed off, and the Germans control the statue.

Didn't end up taking to many pictures and I finite doesn't make fir the easiest battle reports really.

Things went pretty well thou, I think people had fun. I feel like these rules would work better for WW2, but never had enough figures on had. On my list to try that some more. Perhaps some French Resistance would work well.

Finally  a few pics of other interesting looking games:





So that's that for Cangames, look forward to next year!

Big thanks to all the organizers.

Thanks;
Mike


Cangames 2023 - Day 2

 Hello Folks,

Day 2 of Cangames, I ran a Warhammer Fantasy 6th edition tournament, bringing back the classics. We had 6 people so a pretty good turn out, 1 guy didn't have an army yet, but teamed up with someone and I played.

Game 1:


First game against the high elves.


Moving up a bit.


Tried to charge the chariot against the knights, but a tiny bit out of range and it got killed. Central unit also got rolled by sword masters, not a great start.


Managed to beat up some Spearman thou.


Now to collect some bolt throwers.


1 down.


Trolls fighting more Spearman.


2 down.


Final fight with the knights. In they end I somehow managed to crawl back to a draw, on fact all the games drew round 1.

Game 2:


Fighting the tomb kings this time, in a breakthrough battle.


Getting close.


Things went very bad very fast. Ushabti and a giant really beat up my 1 unit, and now they are each fighting another, not great. On the plus side mr giant charged the chariots and just kept head butting the tomb pr8nce until he died.


Run away!


So the breakthrough could have gone better.

Game 3:


Now fighting the stumpy dwarves, who chose not to take any gun powder unit or warmachines, so some really sturdy blocks.


Mission is to take the center of the field. Trolls were stupid so fell behind a bit.


In position now, my plan really is to roll up the right flank. There's a tough unit of hammerers on the left with a couple of heroes, and I don't want to fight them.


My chariot and Horsemen easily took the slayers down to 1 guy, but less great my warriors were broken by the dwarves.


Decide to give it a try and fight those hammers. Went ok.


Got in a very good position next turn. Horsemen and chariot both charged a unit of miners, prime position to over run into the hammers, and the giant was fighting the other unit. But I made a big mistake and fought the giant first. He somehow failed his stubborn ld 10 test, broke and panicked the chariot. Easy work now to break the Horsemen and it all fell apart.

Very fun game thou.

So that was the warhammer fantasy tournament tournament, very happy how it all went down and seemed that everyone had a good time. 

Thanks;
Mike


Cangames 2023 - Day 1

 Hello All,

Time for some Cangames fun! Going to split this up into three posts, 1 for each day.

On Friday I ran a 15mm Samurai game using the By Fire and Sword Rules.



Here's the set up, warrior monks and Ikko-Ikki on the far side attacking Samurai. No real scenario just a straight up fight. Possibly I put down to many units for the size of the table.


Advancing up and getting into position.


Monks are keeping their cav more as a flank, Samurai sending theirs straight in.


Little bit of shooting, action really going to kick off next turn.


The cav clashes, with the Samurai unit being broken, lots of shooting doing damage as well. Samurai cav on the far side did better breaking their target and pursuing them off the edge.


Withdrawing the cav by the town as there's just to many guns and bows, otherwise the infantry creep forward.


Lines reforming, with the monks setting up a big firing line off the town.


Another big charge coming. Plus Samurai cav charging a bunch of peasants who hold!

Thr fight by the forest was pretty even. At this point we ran out of time, or maybe more came to agree that the game was over. Lots of units are beat up, but close to have the Samurai force is broken, vs 1 monk unit, so seems like a clear monk win.

Seemed to work very well, just my opinion but this is, easily the best game for Samurai battles.


Thanks;

Mike

Sunday, 14 May 2023

Battle Report - CTC Lord of the Ring

 Hello All,

This weekend I played in  Lord of the Rings tournament at the Canadian Tabletop Championship. As usual a series of battle reports on all the games, 5 of them!


Lots of people

I played the Return of the King Legendary Legion, with Aragorn, Legolas, Gimli, and a few ghosts.


Game 1 was at the base of the massive tower of Orthnac. Goal is to capture 4 points basically on the sides of the tower.


Riders charging dead riders right away.


Trying ti break through the kings line, meanwhile Aragorn has to run all the way around the giant tower.


Line of horse men archers shooting Aragorn.


Eventually they break through, and start to surround the ghosts.


Rohan captures all the points.


Game 2: Capture the Camp

Fighting mordor this time.


March accross fight the enemy in the middle and capture their camp, should be easy right.


Advancing up, my plan to anchor the line on the house, try to make up for being put numbered. Riders way out on the flank.


Keep advancing, riders hiding behind the house.


Line in place have to hope the fight goes well. But magic from the witch King and his helps are causing some problems, draining will picking some wounds on Aragorn ect..


First fights, and my riders fighting 2 knights. Both sides have allot of terror units, and so e harbingers of evil so a few failed courage tests here and there mix things up.


Lines meet and things get messy fast.


The libe is crumbling, but somehow winning the knight fight. Sadly shagrat somehow managed to kill Aragorn.


Gimli surrounded and finally killed.


To many ghosts die and my force breaks, before anyone got to quite capture any camps so there's that. But mordor gets poi to for breaking and killing my leader so a win fir them.

Game 3: Hold Ground i think

Fighting Gondor this time


Warbands showing up randomly all over the place. Aragorn and ghosts came in late. Basically small pockets of ghosts and heroes, some badly outnumbered. I thought I could come in behind get the jump and go d'or and take out the archers quick.


First point of business is an arrow/balista fight with legolas looses. But the king of the dead gets to killing the batista crew.


On the west Gimli and his 2 ghosts get to fighting, but not much look. In the south Aragorn is fighting boromirs men going better there. Up north the riders bite off more then they can chew really.


Ghosts and men getting killed.


As you can see numbers of ghosts falling rapidly, the king is putting up a good fight refusing to die. Gimli is winning fights outnumbered 6 to 1, but not killing anyone.


Eventually boromir kills Aragorn, and the ghosts mostly get cleaned up. Gender solidly in control of the central objective so a won for them.

Game 4:

Control vs the Necromancer



In thr mines of moria this time, mission is to control the table quarters.



Advancing and forming up a line, the riders trying to run fir the corners.


Getting close to combat, saurpn doing some spells, maybe kill a guy here or there take some will off aragorn.


Time for fighting. The castelans are tough to kill as they have a ton of will they can use as fate so takes a long time to grind em down, they are also strength 5 so not to hard fir them to get the ghosts.


Numbers getting whittled down, Aragorn having a tough time with the Necromamcer, eventually fell to a morgul blade.


Getting low numbers, bit of a scramble for the corners.


I was able to contest 2 but still a win for the necromancer.

Game 5:
Vs Thranduil and the wood elves

Allot of my pictures came out sideways for some reason, so nit yhe best.


Line of ghosts ready to fight, and a line of woodelves avoiding aragorn.



After a few turn the lines are fully engaged, aragorn is doing really good damage, but numbers are taking a toll on the other side.


Killing the last few guys in the first phase. Soon time to reform the lines for another set up.


Wood elves reorganized, ghosts starting to. Maybe a chance if I can get in there, but its allot of bows.


Aragorn and company marching in, but all the bows are to much and he's dies. In the bottom a legolas vs legolas fight rages. We git 1 more turn, but the bows were to much.

A win for thranduil.

As a bonus a few shots of cool armies or terrain bits:















Lots of action, cangames next week!


Thanks;
Mike