Saturday, 10 May 2025

Battle Report - 3rd ed 40k marines vs necrons

 Hello All,

Today was 40k day at Fandom, decided to try out Necrons again. 1500 points this time so I included the deceiver and even painted up some pariahs.

We rolled for a mission 1-3 marines 4-6 necron missions and got implacable advance. 3 objectives diwn the middle, no out flank, nice and easy.


Here's the original set up. Warriors and lord in the middle to advance down the line of objectives, other stuff off to the right.


Deciver used his deployment tricks to move the animation barge to the other side, I am really worried about the vindicated and want to blitz it 1st turn. Demolisher cannon shots leas to phasing out!


I got my first turn but failed to do real damage. Vindicator landed a shell square on the barge, so that's 245 pts animated.


My turn, assault Marines coming on the left, si the warriors have to fan out a bit. You really need to soften up the assault guys before they charge or it can be trouble. Deciver is able to charge the rhino marines who loose and fall back. Also great news vindicator wise, the immortals get a glance and destroy the cannon.


Chaplain and his buddies brutalized a warrior squad, but I was thankfully left with 2. Wiping the squad would have been huge.


Aa it is allot come back, the pariah and lord charge the assault guys and the fall back far, with like 4 guys left.


Terminators drop on my center and really badly beat up my other warriors, but again leave some survivors. Force commander comes back to try and get the spyder,forgetting he can't charge and is a bit out if position. The chaplain also decides not to charge in.


This gives me easy choices, the pariah are perfectly matched to kill terminators, and tje deciver force commanders. The no invul saves stuff is a bit brutal.

The chaplain does his charge now, but the hammers and fists swing last, si the warriors get 2 kills, banners wiff and the run again.

We play a couple more turns but the marines back is broken.

Got a bit lucky on the vindicator there, if he was able to get a shell on the lord/warriors before the termites drop in a start wrecking warriors in close combat things could have gone different. 

Necrons are pretty fun, the no invulnerable saves things is a bit over the top maybe?


Thanks;

Mike

No comments:

Post a Comment