Wednesday, 12 February 2020

Painting Update - Warhammer Fantasy

Hello All,

Have another bit of a painting update for you. Recently have gotten bitten by the Warhammer bug so have been painting some fantasy stuff.

My goal is to get back into playing some old edition games, 5th or 6th. I had a copy of Island of Blood so inital plan was to just paint that but have picked up some more, plus I had some old models.

Pointy eleves were always my favorite so doing some of them

Sword Masters:


To get things started I picked one of my favorite units, elves with big swords, cant go wrong. These are plast7c from the set so really great models.

Archers:


Then decided I need some core units, archers seemed easy to paint so went for them.

Mage:



Next a hero to lead things. Had this old guy lying around sprayed white fir like 10 years so did him. Came out pretty well.

Army Shot:


So that's what I have so far. Working 9n 5 knights to get a second vote unit, then 8 will gave a legal list.

Archaeology:


Interestingly this is my third time doing elves, I actually have an archer model from each time. On the left one of the first models I ever did, way back in high school maybe 20 years. At the time I felt painting bases was axwaste of time! Middle guy is like 10-12 years ago, and right recent.

So you can hopefully see how this have improved!

I should be painting black seas ships, but been slacking on that.

Pledge Status, 2020:

Bought: 101 (bunchbif elves)
Painted: 43
Total: -29

Thanks;

Monday, 3 February 2020

Battle Report - Team Yankee - Campaign

Hello Folks,

Another battle Report for the on going Team Yankee campaign. This time I was defending against the Soviets once again with the French. The mission roll gave us Free for All, which us by far my least favorite but that's ok.


Heres is the set up. Sadly I had to go first, which meant no artillery or air, and all my tanks count as moving which is a big loss.

I shot as much as possible and put a decent dent in some of the tank platoons, but there was really allot.


Russians press forward on mass, and cut the heart out of the French tanks. Most of the AMX-30s were killed, then laid smoke to cover a flank.

I hat back as hard as possible killing a few more tanks, but a bit more scattered this time. Sadly no air, but I sent my helicopters to f9ght the Soviet AA missiles which went well, but lost the cobras.


Soviets advance on mass again, as you can see a giant line pressing the objective. Annoyingly my 1 M113 by the building stuck around and blocked some shots.


Luckily the air force arrived! The Mirages bombed out a nice batch of tanks, the M113 limited it a bit but still good. Killed a few more with the French Recon tanks.


Russians moved fully on to the objective and lay out what fire they can.


French return fire to  the max, more greatcwork from the Mirage and AMX-30RC. In the end only the battalion commander is alive in the objective, plus a transport. But that is enough for the win. 21 of 23 Russian tanks down.

Was a pretty good game. To be honest thou I am starting to max out a bit on Team Yankee, all the games are a bit the same. There's is a horde of tanks and you try not to die.

At the very least I am due for a change of points to mix things up a bit!

Anyway we had a great turn out fir the club day  heress a few pics of all that.







Thanks;
Mike

Thursday, 30 January 2020

Battle Report - Saga Crusades - Old Fued

Hello Folks,

Time for another Wednesday wargaming battle Report! This week more Saga is on the docket, playing Crusades as it is the period du jour.

I took the Teutonic Knights again as I have been having fun with them. Tried to take more foot knights this time around. 

Serge took Crusaders as that is the only option he has. Again more tending to foot, possibly due to the terrain?

Scenario wise its another one from the book of battles. Old Fued, in this battle each player has to choose a challenger to add from their list. There are a bunch of options, soldier, councilor, princess ect.. each with different abilities and effects. Goal is to keep yours alive and kill theirs. Else if both die it goes to massacre points.

I took the councilor as she has a saga dice and we obey, the Crusaders took a mystic who can add dice as well, also fit in well using a bishop.


Here we are after my turn 1. No shooting charging or saga abilities allowed, so I shifted a bit and set defences.


Crusaders got in position with their moutned of the left flanking.


Turn 2 for me I used Nach Osten to shift everything and fired some bows. Managed to kill a knight and couple of footmen, so not bad.


Crusaders charged in hard killing a fair amount of the bows. I used an ability for defensive fire and got 1 kill at least.


On my turn I saw opportunity. The Crusaders had left the mystic behind un-guarded. So my knights went on a very long charge! Annoyingly it took 2 combats to finish him so they were left exhausted.


The Crusaders hit back crazy hard. Killing the knights, most of my warriors, and a unit of four knights. Ya not a great turn!


Desperate to keep the councilor alive who was getting surrounded. So my archers shot down the mounted knights, and warlord killed the foot knights. Then tried to find a safe spot for her.


Crusaders gave it a mighty try but failed to kill her. I used my few dice to try and fatigue the enemy warlord, but no luck. Looking back probably should have shot the last hearth guard or warriors.


Bug pressure now for the Crusaders to kill the councilor. Their warlord give it a mighty effort but she just barely survived, having my last warrior take a hit as body guard. Annoyingly the warriors had three dice to move. They charged the bows and shifted them enough to charge the lady, she just barely died from that.

With both dead it now went to massacre points which the Crusaders were obviously up on so I skipped the mathematics phase.

Was a very fun game thou and quite close. Another good scenario to try out! Get my seal of approval.

Thanks;
Mike

Monday, 27 January 2020

Battle Report - Crusades Saga - 3 player

Hello Folks,

This past weekend I got the chance to do another Saga Crusades game. This time it was Duncan with Saracens, Stan with Crusaders, and me with Teutonic Knights.

We played the three player scenario where turns are mixed up. Winner is decided by survival points, plus a bonus each time you charge.

Things can get chaotic with three players but I'll do much best.



Heres the deployment, you alternate putting units and they can go anywhere, so you can split up attack everyone whatever you want. I decided to get in Duncans face s bit and ended up pretty surrounded.


No charging or shooting turn 1, but Duncan found a loop hole to kill an archer.


Stan gets really close and I just shift a bit


Duncan gets the first active turn, and murders a group of hearth guard. Then picks Stan next who kills allot of bowman. Hard times to be Teutonic! But the bowman killed a few warriors so not bad.


My turn I killed all but 1 of Stans Warriors, and my warlord killed a bunch of Duncans warriors, but was left exhausted.


Stan went next and used some crossbow guys to clean up my bowmen.


My turn again, time for an abysmal charge. My mounted knights charged those crossbows and only 1 survived. Then my warlord rode over and order the other bows to shoot.


Duncan then cleand up the rest of the biw, and my warlord!


I was left with a single knight on my turn. But he rolled allot of great saga dice and made a decent charge against the Saracens. Sadly they made all their saves and the knights were done.

 
The remaining armies face off across z field of corpses...


Stan chops up a few more riders, and Duncan launches a few hit and run attacks. But hold off from committing to an assault.


In the end both armies are in pretty good shape, and have very similar survival points. Duncan end's up just ahead due to doing more charges. Ah the benefits of z maneuverable army. Although also risky with so many archers around!

Was a fun game, thou bit of a disaster for me!

Thanks;
Mike

Saturday, 25 January 2020

Painting Update - Batman

Hello Folks,

Time for the first painting post of the year! Mostly the last bits of Batman stuff I painted on vacation, but also some modern terrain.

King Shark, Killer Frost, Osito:


First up some bad guy. A big old Shark man cant go wrong right. Teddy Bear is the objective from the Bane box.

Batgirl, and Robin:


Some good guys, Batgirl and Robin. These were really fun to paint. Lots of bright colors, especially for Robin.

SWAT:


Lastly for the models I have a few more SWAT guys. Lots of elite cop options.

New York:


On to some terrain. This is the plastic set for the new marvel game, very cool. Cars dumpsters buildings whole 9 yards. Was pretty easy to paint as well, made good use of colored sprays.

Cars:


Last most of the cars from the mantic terrain set. These are pretty good as well, not as detailed maybe but good variety.

Starting to have a decent set of modern terrain now


So that's all for now. Next big thing is black seas!



Pledge Status, 2020:

Bought: 51
Painted: 22
Total: -29

Thanks;
Mike






Thursday, 23 January 2020

Battle Report - Team Yankee

Hello All,

Time for another Wednesday wargaming battle report. This week we are playing the new version of Team Yankee, and its battle 10 of the campaign.

Honestly the changes are pretty small, so not going to change much or anything?

Anyways I decided to do a more Amercian force and keep things simple, so I have 10 Abhrams, 7 AMX-30 and 2 hummers. Scenario roll was Free For All which is by far the worst mission in my opinion but it's not the end of the world.

I did set up lots of terrain, aiming for the start of a mountain and big forest.


Heres the deployment. Free for all means everything starts on the board, so we have a few allied tanks vs 3-4 russian formations.


Turn 1, not to much effect for me but I killed a unit of 4 BMP recon.


Turns out I feared the wrong unit and some man packed missiles tore the French apart. Oh snap.


I move to fight T-64s on the left but not much luck against there armor. On the right I tried to engage the infantry and did kill a stand or 2.


Russians clean up the French and move forward aggressively.


Abrams pull back and fire away. Do well against the T-55s with few numbers, but only like 1 or 2 T-64 dies. Not enough.


Russians press forward, getting on the side with 2 T-64 killing an abrams. Otherwise the T-55s get in striking distance.


Next turn the Russiabs have forced the issue and there is no more space to pull back. So the Abrams advance and try to get all the side shots they can to roll up the T-64s they can. I'm able to get 4 or 5 which is pretty good. The command tanks tuck into a corner and continue lighting up T-55s.


Sadly its not enough, with a bit of good luck the T-64s finish up 1 platoon, and all the rear shots from T-55s kill the other, so pretty clear Russian victory.

It's actually not as bad as it seem, if I hadn't lost the French so early I got have maybe fought to a draw, but it was a tough go. So many tanks for so cheap,  combined with the effective 64s is tough. Also I took allot of Abrams which we know are not at all efficient. But fun game.


Thanks;
Mike