Tuesday 15 October 2019

Battle Report - Team Yankee - Soviets vs French

Hello Folks,

This weekend I played another game of Team Yankee against the Duncan alliance.

I took a list with French Tanks, French Recon, an Amerucan force with 5 Abhrams and some infantry to make up the points. Also had some Gazelle and Mirage as support.

Russians had lots of T72s in small groups plus infantry and all the choppers.

We used more missions, and both maneuvered giving us Duat Up, which is a fun mission.


Heres the deployment, I decided to attack across the river. I did some spear head moves to flank around and get cover, and kept some tanks back to cover my objectives. I had the Abhrams in Reserve. Russians deployed behind a hill.


Russians got the first turn, but were erriely defensive and didn't move much.


I advanced cautiously trying to keep cover. My main goal is to take out the Shilka so I can have fun with planes. Speaking if witch my Mirage didn't arrive so I opted to keep the Gazelles loitering off table.


The Russians reacted and move what they could up to the ridge to fire, but not to much success. They had a strange tendency to fail fire power


My turn I kept to cover and shit back. Did some good damage to the BMPs. Also have my infantry moving up to block the first road as that is where the reserves will arrive fir the Russians.


Russians brought in the Hinds. My AA from the tanks downed 2, but they still got a bail and a kill. Scary, they are chipping away at my forward units as well.


My turn, still no Mirages, but my commander killed both Shilkas, so the way is clear for my air power. The T72s are starting to get pressured as well.


The Hinds shift back to hammer my recon, I think getting another couple of kills. Sadly no reserves from them so I am still save from the second T72 battalion.


Finally rolled a 4+ for the mirages so I brought on all my air power. My Gazelles went left and shot down the Hinds, Mirafe right to cluster bomb the hill getting everything under the template. I did a poor job ranging in, but still killed a couple of tanks plus a BMP. Also started to get Abhrams coming on to release the retreating French.


Next turn T72s arrive and start assaulting my infantry in the woods. Pushing them back but not to many kills. Not much action on the right flank as most of those T72s are killed.


Next turn I pulled my infantry back a bit. But everything was focused on the right. Need to chip away that infantry to take the hill objective.


Russians advance a bit in the woods, but have terrible rolls and dont kill anything. We are both running out of steam at this point to be honest.


I get my infantry back out to block off the bridge. Bring in some Recon guys from the right to reinforce. On the right all the planes and Abhrams hammer the infantry, they are down to 3 or 4 teams now so getting close.


Russians on the left take the hills to return fire. Killing my last few recon guys.


On my turn the Mirage bomb the tanks on the hill. Thus get me s couple of kills. On the right I moved in to assaulting range.


Sadly by this point it was 5, so we had to call the game due to time. No one was on an objective and both are forces have suffered heavy losses so we decided to call it a draw. I am close to Taking an objective maybe, but I am also just z couple of vehicles from breaking, so seems fair.

Thanks;
Mike

Monday 14 October 2019

Painting - Mirage 5

Hello Folks,

Small painting update for you today. Today we are going to do some more Team Yanker, so over the weekend I painted some additional troops. Always good to add in something new!

A month or so ago I got some new stuff in a sale, basically I bought whatever French they had on hand. So I decided to add some planes and paint some Mirages.

Sadly each bow had 1 plane with the tail fin badly bent.


50% failure rate, pretty annoying.

I decided to spray the other and try to fix these in the down time. First attempt was hit tap water and bending it back but I snapped one off!

I glued it back but figured I would have to email support and get replacements. But next day I decided to try boiling my planes to see what that would do.


After a few seconds they straightened right out, even the glued one!

In the mean time I was making good progress paint8ng the other 2. But found another irritation in the decals.


Heres is the sheet of water slides. I find you really need these for planes or they dont look right. But to my great annoyance the blue dot which goes in the red and white ring is a separate one! So you have to do it twice with one tiny water slide and there are a bunch!

Even more annoying on the box art they have clearly added the circles  with photoshop,  so even BF didnt use these.



Anyway here are the 2 I got finished. They look pretty cool I think, hopefully they dont immediately get shot down by stupidly cheap AA missiles!

Will get to the other 2 soon. After that I have some infantry to do, probably will procrastinate on that...


Pledge Status, 2019:

Bought: 224
Painted: 254
Total: -39


Thanks;
Mike

Saturday 12 October 2019

Battle Report - Test of Honor Game 2

Hello Folks,

Time for another Wednesday wargaming battle Report. This week we were keeping up with Test of Honor. Playing game 2 of the linked scenario campaign. This week my guys have been assigned to defend a small village, and the bandits out fir revenge attack!

The scenario gives 5 turns, at the end who ever controls the most points wins.


My guys set up in town, with a couple starting off as reinforcements as prr the scenario. This is the end of turn 1, so bandits incoming.


We end up with a battle of the heroes in the front! And a bandit Ronin brings down my Senior Sohei. But the boss is still kicking and angry. I think by this time the first group of monks was gone as well. The Ronin acted dishonorably so got an extra dice and dres a dishonor card, which would make it harder to survive a wound.


But my archers got a lucky shot, and took advantage of the card ending the Ronin.


But of a shorter turn next, but still some fighting in the middle.


Here we are after the last turn. Can see my last monk coming in. We forgot it gets easy to arrive as time goes on until the end. Anyway I still have the back right  and the back left objective is contested.

The bandits had moved off the forward objective due to a different understanding of how capturing works. So it could be a draw if you like, but I say I when, and we need a winner for the next scenario!

Bad blood between the Bandits and Monks grows.

This time we had all the cards and they add a nice touch. So you get some skills and such as it goes along.

Tune in next week for game 3!

Thanks;
Mike


Wednesday 9 October 2019

Painting Update - Warrior Monks

Hello Folks,

I have another small bit of painting to show. Been busy but managed to get a few more monks finished. Actually only have 2 left now, a banner and an observer. But I have to work on some more Lord of the Rimgs stuff for Fall In as well.

Bamboo Screens:


First up a few terrain bits, these are from the Perries. Found them in my box so figured I would do a few. Always good to have more terrain bits.

Warriors with Naginata:


Then the rest of the monks, these are from Kensei. The blues are just contrast paints.

Warriors with Guns:


Finally some loading and shooting guys. Not as much of a fan of these models but they are pretty cool. They are in more of a supporting role anyway, the Naginsta guys get the glory.


So that's all I have for now. More Samurai games today so figured I should toss them up.

Pledge Status, 2019:

Bought: 224
Painted: 252 
Total: -28


Thanks;
Mike