Monday 29 July 2019

Battle Report - Warhammer 40k, 3 player 7th Edition

Hello Folks,

This past week I got together with a couple of guys to play a big multiplayer game of 40k. I took my newly painted Eldar, Nick had his Tau, and Tim used my Imperial Guard.

Mission wise I drew some Open War cards and just skipped ones that seemed unworkable with 3 players. Deployment ended up being table corner triangles with the line drawn from the center of the table edges. Objective was to control a comet that would randomly arrive on turn 3, and the twist was a warp storm which made it easier to cast psychic powers.

Additionally I gave everyone a sudden death objective card as side objective to add a fun twist.


Here is the set up, Eldar in the bottom left, Tau top left, Guard top right.


And here is the end of turn 1. Mostly people moving out cautiously, waiting to see where the objective will he and shooting targets of opportunity. I moved my walker on to the hill to try and take out the tank, but rolled crap for armor penetration and did nothing.


After turn 2vmuch more action. The Tau battle suits took out my walker and faded back. I continued to slowly spread out, and deployed my Black Guardians from the web way hoping to flank the guard. They got allot less use out of their flames then I had hoped due t8 a bad run roll, forgot about fleet. So they got cut up pretty bad.


Turn 3 the comet landed in the middle of Tau territory! So everyone converged on it. My fire dragons took out the small Tau ship, and jet bikes finally finished the last of the suits. Otherwise people were just exchanging fire and heading that way. I also achieved my sub goal which was to claim the middle of the table with no enemy units around.


Next turn the noose closes in. The Tau have very little stuff left, but the Guard have tons, they are a bit far away thou with not many turns to go. Lots of murder this round.


Second last turn. I got to go first and was able to get the fire dragons s shot on the tank. 1 well aimed shot from the commander was enough to assure its destruction! The my Guardians  shot up and charged the last of the path finders, finishing the Tau and claiming the objective. Can the hold it thou?

The Guard assassin charged and easily killed the guardians, but the shooting part was a bit ineffective. This left all but 1 fire dragon alive.


They were easily able to move in and kill the assassin with their melts guns. With the main Guard force just out of range they had enough guys to claim the objective from the Ogryn. So a win for the Eldar!

I had allot of psychic powers so the storm really helped me out this time. Bug it was very close, if the Guard had managed to get even 1 unit in range they would have won it.

Sub plot wise the Guard had to survive so that was accomplished. The Tau ethereal had to personally kill one of our warlords,  so unlucky gorvthem therecwas almost no chance of that!

Was a fun game, great to get the guys I have been painting on the table. Also always a great nostalgia for playing 40k!

Thanks;
Mike

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